//######################### class CheckPoint{ float x,y,radius,drawSize; int spawnTimer, spawnDuration; Car car1, car2; //----------------------- CheckPoint(Car c1, Car c2){ x = -20000; y = -20000; car1 = c1; car2 = c2; radius = 10; spawnTimer = 0; spawnDuration = 10; respawn(); } //----------------------- void update(){ if(spawnTimer == 0){ if( dist(x,y,car1.x,car1.y)